MIDlet audio playback noise

I'm having this terrible +/- 1-second noise in 1-second intervals during my MIDlet wav playback. Player p = Manager.createPlayer(getClass().getResourceAsStream("/audio.wav"), "audio/x-wav"); p.start(); Adding prefetch or realize doesn't change a thing. Any idea what can it be? The interface is extending GameCanvas, implementing Runnable. Could it be a reason?

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