I'm having this terrible +/- 1-second noise in 1-second intervals during my MIDlet wav playback.
Player p = Manager.createPlayer(getClass().getResourceAsStream("/audio.wav"), "audio/x-wav");
p.start();
Adding prefetch or realize doesn't change a thing. Any idea what can it be?
The interface is extending GameCanvas, implementing Runnable. Could it be a reason?